3D time
3D time
This is what happens when your boss it out for a few days
. Also thanks to Truckinduc for making his fork brace thread which caused me to get back on an old VTR front end 3D model I was putting together. I designed my version of a fork brace yesterday and like the looks of it. I plan to at least finish up the entire frontend before selling my bike. I'll have to bring in the fender to scan it but hopefully I can finish this off before selling the bke. Figured I'd post up and share some progress pics in this thread as I create new models.
Last edited by haknslash; Apr 9, 2009 at 08:58 AM.
Thanks! I like the webbed look of yours as well. I wished I could use all the tooling and resources at my work but they would know it doesn't belong on a fire system lol. You will probably make a good little business for yourself here if you keep pumping out parts 
Yeah that is a negative about this design but dig the looks of it!
I will probably make a few different styles. Some where you have to slide it over and some where its two halves.
Yeah that is a negative about this design but dig the looks of it!
I will probably make a few different styles. Some where you have to slide it over and some where its two halves.
Last edited by haknslash; Apr 9, 2009 at 10:57 AM.
To give you an idea of how much more realistic HyperShot makes 3D models look, here are some models and renders I did when we had the demo. Unreal...
Last edited by haknslash; Apr 9, 2009 at 12:27 PM.
We have a few seats of Hypershot in my office... it's great for renderings, although you'll quickly find out you need Big Blue to run anything with a ton of resolution in a short timespan... I have a brand new 4 processor Dell Workstation... and it runs like an old IBM 486 when you dial up the reflections and transparencies.... but an awesome tool regardless.... It's only like 200-300 bucks for the "small version".. not bad for it's capabilites.
J.
J.
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